July 9th, 2010

From Diaspora (1997) by Greg Egan:

[…] He turned to Paolo, his expression suddenly, painfully naked. ”I know I’m not flesh and blood. I know I’m software like everyone else. But I still half believe that if anything happened to the polis, I’d be able to walk out of the wreckage into the real world. Because I’ve kept faith with it. Because I still live by its rules.” He glanced down and examined an upturned palm. ”In the macrosphere, that will all be gone. Outside will be a world beyond understanding. And inside, I’ll just be one more solipsist, cocooned in delusions.” He looked up and said plainly, “I’m afraid.” He searched Paolo’s face defiantly, as if daring him to claim that a journey through the macrosphere would be no different from a walk through an exotic scape. “But I can’t stay behind. I have to be a part of this.”

July 8th, 2010

Watching Martin Kohout, a work by Martin Kohout recently exhibited on jstchillin.org’s year-long “Serial Chillers in Paradise” online exhibition space, is a YouTube channel consisting of (as of the current date) four hundred and thirty uploaded videos.

Kohout began uploading videos to this channel in April 2010 and is still actively doing so.

The content of each of the videos on the channel consists of (in all but a few cases) a webcam capture of Kohout as he himself views another video on YouTube (some of which are his own earlier videos from this very series).

Each video acts as a sort of loop from YouTube to Kohout back into YouTube (and sometimes looping back out to Kohout again if, as just mentioned, he chooses to watch one of the videos of himself watching another video).

In a gallery setting, the playlist would presumably be run through chronologically (although not necessarily); however, for the viewer of the work on a personal computer, there are any number of ways to engage with it.

I, personally, began by viewing the most recent video – Watching Liam Crockard – Hugh Scott-Douglas – ABSOLUTELY @ CLINT ROENISCH.

In this particular video, one views Kohout – whose distinctive physiognomy is anchored by a pair of glasses with large, rounded frames – looking down towards the webcam and the computer screen which displays the video he’s watching.

Because he’s looking down to the webcam, a source of tension in each of these videos is the way in which Kohout’s gaze almost meets the viewer’s own.

It’s sort of like being on the side of a one-way mirror which allows one person the ability to look directly at the other without the other’s ability to look directly back.

As the video goes on, Kohout’s eyes scan over different parts of the screen with a dead-pan expression; at one point, he fidgets and, then, smirks; a bit later, something catches his eye out the window; and near the end, he gives a little smile before again returning to his default dead-pan.

Generally, though, there is only very little variation in Kohout’s performance (he’s just watching the videos) and this minimal, vaguely uncanny fascination persists through the playlist (or at least through the eight videos I personally viewed in full and the four videos I viewed in part).

As one views through multiple videos, the lack of variation in action nudges one towards elements outside of the central action documented in the videos including a heightened awareness of the shifting architectural scenarios, slight changes in Kohout’s hair style and clothing, and, finally, reflective thought regarding the conceptual apparatus of the work.

His seemingly unaffected performance brings up a source of tension in the work regarding the degree to which what one views here is, in fact, an unfiltered view on Kohout as he naturally watches the video or else if it’s a performance of someone as if he was naturally watching the videos.

Kohout knows that his watching is being recorded and is destined to be uploaded to YouTube as part of an art project – does this fact preclude one from saying for sure that he’s naturally watching the videos, and, furthermore, is there a normalizing process in which Kohout’s awareness of the recording process diminishes as the actual naturalness of the performance increases?

Additionally, as one views Kohout responding to the videos, to what degree does the viewer participate in the viewing of the videos he watches (particularly if the viewer is familiar with the content of the video)?

Is one just watching Kohout or is one to some extent watching a version of the video viewed, as well?

To the work’s credit, there aren’t any concrete answers to any of these questions.

What one views here, then, is perhaps a self-portrait demonstrating the ways in which the lines between being and being watched are increasingly blurred.

July 6th, 2010

Ray Gun by Mike Beradino is a 1960s plastic “ray gun” toy in which the artist installed components of a 48X speed DVD burner.

The DVD burner projects a red laser point from the barrel of the ray gun with a non-negligible impact.

In video documentation of the gun’s use which is viewable on Beradino’s personal website, the artist points the gun at a black balloon, initiates the DVD laser, focusing the laser’s point on the surface of the balloon, until – POP – the balloon explodes due to the degree of concentrated heat generated by the laser point.

Now, on the one hand, this work is funny in a one-liner way in that it turns a child’s toy into a working weapon.

On the other hand, though, there’s another level of meaning to the work as, according to Beradino, before the DVD burner was installed into the ray gun toy, it was “broken.”

The broken DVD burner, unable to fulfill its intended function as a reliable inscriber of digital code on the surface of a DVD, is obsolete trash – a bunch of useless plastic and screws.

By re-purposing this broken technology, Beradino breathes new life into it.

In this way, it is in dialogue with the 1960s ray gun – itself a technology, or an idea of a technology, which once heralded a new vision of the future, but is now obsolete.

Furthermore, one could say the same thing regarding fully-functional DVD technology which was also once futuristic and cutting edge but is now in the process of being replaced by digital streaming and download.

It’s all the same process – a technology emerges, promising to bring one closer to one’s desires; it’s consumed; and is, then, replaced by the next technology and the next round of promises.

In no case does the technology definitively answer any of one’s questions or bring one definitively closer to one’s desires.

On the contrary, it always raises more new questions and more new desires.

The collision between the ray gun toy from the 1960s and the broken DVD player creates an impact, then, in the sense that it can pop a balloon, yes, but it can also crystallize one’s awareness of this process.

Two visions of the future – each pointing out the other’s obsolescence.

By doing so, the work creates a portrait of the fact of obsolescence.

July 5th, 2010

AfterSherrieLevine.com is a website by Michael Mandiberg.

It consists of scanned versions of Sherrie Levine’s After Walker Evans photographs (which themselves were appropriated versions of “original” Walker Evans’ photographs) as well as a section of texts, including a statement by Mandiberg, and a series of appropriated texts written by or involving Levine.

The titles of the individual photographs refer to their url (e.g., AfterSherrieLevine.com/1.jpg).

In each one of these photographs, one views, at first glance, a black & white, Great Depression-era documentation of either a figure, a group of figures, an architectural detail, or a barren landscape in a rural, economically-distressed area.

These images were initially created by Walker Evans and received attention for providing documentary evidence of the way in which the Great Depression impacts “the common man” as well as creating a myth around the figure of Evans as a roving, Whitman-esque bard of the photographic medium.

However, in the context of Mandiberg’s website – aftersherrielevine.com – one views another layer to these photographs, consisting of Levine’s intervention into them.

As photographs of photographs taken by Levine, their value resides less as the documentation of poverty or as a sign of the mythology surrounding Evans and more as empty simulations of these qualities.

In the perceived wake of Modernism, the heroic potential of autonomous artists or autonomous works of art was challenged as artists such as Levine sought to demonstrate the impotence of these ideas in the wake of the massive increase in social image consumption due to technological reproduction.

She writes:

The world is filled to suffocating. Man has placed his token on every stone. Every word, every image, is leased and mortgaged. We know that a picture is but a space in which a variety of images, none of them original, bend and clash.

*****

Photographs which are framed as “of photographs,” it is thought, demonstrate this very condition of an “image world” and, as such, contain no illusionary cult value in and of themselves; on the contrary, they demonstrate the negation of this value.

Now, of course, Levine’s re-photographs are not purely theoretical objects; they exist in major museum collections and are widely exhibited, thus, complicating any claim to Levine’s negation of the idea of the “artist as genius” or of the original work of art.

And this is where Mandiberg’s intervention into Levine’s work comes in.

By scanning the photographs from the same Walker Evans book which Levine herself used, uploading them to the Internet and marking them as “After Sherrie Levine,” Mandiberg demonstrates that the very self-mythologizing and cult-value which Levine ostensibly critiques is, in fact, highly present in her own work.

Though her work was a critique of the authority of the hero-artist as produced by art history, this critique is arguably as well known in contemporary art discourse as Evans’ original work.

As art discourse paralleled the accomplishments of postmodern artists, these artists and their works paradoxically become art historical landmarks

It should be said, though, that Mandiberg’s insight here was not lost on Levine herself.

Several years after the production and exhibition of her After Walker Evans series, Levine suggests in an interview with Jeanne Siegel (which Mandiberg turns into a one-act play available to read on aftersherrie-levine.com) that her own thinking about the work is transformed.

She claims:

In the beginning, there was a lot of talk about the denial in the work and I certainly corroborated in that reading, but now it’s more interesting for me to think about it as an exploration of the notion of authorship. We do believe that there are such things as authorship and ownership. But I think at different times we interpret these words differently. It’s the dialectical nature of these terms that now interests me.

*****

This dialectic of critique and confirmation is further developed in Mandiberg’s project as he includes with each of the high resolution images in the project a printable “certificate of authenticity” which is to be signed by the person who printed it out.

This gesture allows Mandiberg to acknowledge his own images’ potential for cult-value while also distancing this value from economics as the person viewing the work is free to print out and “officially” certify it by their own hand.

By versioning Levine’s work on the Internet and self-reflexively accounting for the fact that his own critique is itself subject to objectification and fetishization, Mandiberg’s project expands the picture drawn by Levine – one not of a struggling farmer, but rather of the process of image dissemination.

One views here a version of a version of a work of photography which is itself a version of another work (say, of portraiture or landscape in 19th century painting) and one views this version not as an endgame, but rather as one more notch in a chain of versions extending into the past and the future.

July 2nd, 2010

The BAMF! Studies by Chris Coy is a YouTube playlist consisting of fifty-three videos created by other YouTube users (almost all of which are teenage males) in which a character or a group of characters disappear in an inky vapor cloud, only to, finally, reappear in a similar vapor cloud a moment or two later elsewhere in the same physical space.

In each case, the disappearing effect is meant to mimic a similar effect produced by the Nightcrawler character in the X-Men comic book and film series.

“BAMF’S,” as these mimicries are often called, take their name from the distinctive sound made by Nightcrawler every time he disappears in the X-Men films – something in-between slamming and suction.

Taken individually, these videos, which generally run from a couple of seconds to between ten and twenty seconds, to, in some cases, over a minute, are moderately interesting – some videos are more dynamic than others; some videos are funnier than others; generally, though, it’s difficult to read anything into them as they’re fairly self-explanatory.

When re-contextualized in a sequence of videos though, a different picture emerges. Again and again one views teenage boys amidst the trappings of a moderately comfortable suburban life – nice lawns, athletic clothing, family pictures, sofas, outdoor decks, etc.

And again and again, one views these teenage boys in the act of escaping this milieu.

The escapes occur in the form of, on the one hand, the demonstration of the teenager’s supernatural control over his own body in space, and, on the other hand, the execution of an action on a computer.

There’s something pathetic about these forms of escape, but, when viewed as a genre with its own conventions, one might pick up on something more to these videos, as well. In Coy’s words:

[…] an understanding of the vastness of the need to broadcast a coping mechanism to others; like a shared frame in a comic book…

July 1st, 2010

Google Street Views, a body of work by Jon Rafman consisting of an ongoing Tumblr blog, a book published in conjunction with Golden Age in Chicago, a photo essay on the Art Fag City blog, and a series of glossy c-prints, is – in each of these versions – a collection of images found by Rafman while surfing through the “Street View” feature of the Google Maps application.

(Street View is a massive venture sponsored by Google in which vehicles armed with multi-lensed cameras drive all over the world, taking automatic and indiscriminate street photographs which are themselves, then, composed into 360 degree panoramas which can be virtually navigated through on the computer.)

In each case, one views a landscape (any landscape, rural, urban, suburban, whatever, just so long as it’s a view from a street) depicting either a figure or a group of figures, architectural details, empty vistas, or camera glitches.

It should be said, though, that the bread-and-butter of the project is the series of images depicting a figure or group of figures in isolated settings, suggesting a sense of loneliness or alienation.

For example, in Rafman’s Sixteen Google Street Views book, one views hikers dwarfed by a sublime, snow-covered landscape, a man taking a secret photograph of a group of teenagers in a public square, a small girl sitting by herself to the side of a street, an arm sticking out of the window of a white building, a naked woman staring into the ocean, a man staring into an empty landscape of the American west, and so on and so forth.

In each case, Rafman isolates a view on human action in which that human and their actions are viewed as insignificant or lonely.

When these images are taken by themselves, they often border on the sentimental, but when they are paired with the iconography of the Google copyright and directional compass arrows familiar to users of Google Maps, they take on a new significance.

The Google-ized images, after all, are produced without any moral, humanistic point of view.

In regard to this point, Rafman writes:

Google Street Views present a universe observed by the detached gaze of an indifferent Being. Its cameras witness but do not act in history. For all Google cares, the world could be absent of moral dimension.

*****

The driver of the Google vehicle pauses every ten to twenty meters so that the automated cameras can take a picture – the objective is to map out geography photographically (à la Borges’ map of the world at a 1:1 scale), not intentionally suggest anything in particular about that geography.

As such, these images are all but devoid of the human hand in their production, going beyond even Ed Ruscha’s book Every Building on the Sunset Strip in which Ruscha turned on the street photography tradition of, say, Cartier-Bresson by cataloguing “every building on the Sunset Strip” in Los Angeles with an identically wide, frontal framing in every shot, that, then, compounds the endless, lonely sameness of the L.A. landscape.

There are no “decisive moments” in Ruscha’s project as every image is meant to be banal and stricken of any point of view.

In the case of the Google street view camera, this connection between the human hand and the representational image is even further separated, underlining the increasing disconnect between human beings and lived experience – even taking a photograph is more efficiently executed by a machine than a person.

However, whereas Ruscha’s project is anti-aesthetic and largely conceptual, demonstrating a certain deskilling of the artist’s hand, Rafman’s project comes full circle in a way, re-introducing a mode of skilled artistic craftsmanship not, in this case, in taking the photographs, but in searching through Street View and choosing unique images to isolate and re-contextualize.

Rafman writes:

Despite the often-impersonal nature of these settings, the subjects in these images resist becoming purely objects of the robotic gaze of an automated camera. For in the act of framing, the artist reasserts the importance of the individual. This altering of our vision challenges the loss of autonomy and in the transformation of our perceptions, a new possibility for freedom is created.

*****

Without ever intending to do so, the totally automated, impersonal Google Street View camera often picks up stray moments, off-hand glimpses of human personality.

Rafman’s vision of street photography hearkens back to Cartier-Bresson by tracing the (virtual) landscape, seeking out these rare gems – the “decisive moments” accidentally caught by Google – which tell the viewer something particular about where it is they exist.

June 25th, 2010

Brandnewpaintjob.com, an ongoing blog by Jon Rafman, is composed of (as of today, anyway) almost forty posts.

Each of the posts is itself composed of either (1.) a digital image depicting a 3D model, or (2.) a digital image depicting a 3D model as well as a short video clip in which a “camera” moves around the 3D model as if it were filmed in physical space.

The models Rafman uses are appropriated from Google 3D Warehouse and altered by him so that the “texture” or outer surface of the model reflects the style of (in most cases) a canonical Modern or contemporary artist.

So, for example, in the first post of the blog, Motherwell Elephant, one views an elephant whose surface reflects the rough confrontations between the colors black and white in paintings by the abstract expressionist Robert Motherwell; and, in the most recent post, David Hockney Studio Apartment, one views a modern studio apartment with natural light, expensive furniture and a flatscreen television in the color palette and iconography of David Hockney’s A Bigger Splash.

In-between these examples is a series of similar collisions between a particular painting style and a particular 3D model such as Warhol Commodore (a Warhol self-portrait over the 3D model of a Commodore 64 computer) or Parker Ito Condo (Parker Ito’s The Most Infamous Girl in the History of the Internet over the 3D model of an expensive looking condo apartment).

At first glance, these collisions may strike one as somewhat arbitrary postmodern one-liners; however, if one continues to view through the blog or follow its development as it happens live, then one begins to appreciate the way the posts function in greater depth.

Take, for example, Pollock Tank.

Pollock’s infamous dripping style serves here as a formal equivalent to the camouflage designs normally associated with the surfaces of a tank.

However, there are other things happening.

The aggressively armored shell of the tank nudges one towards viewing Pollock’s persona and his paintings as “tank-like” – excessively private and explosive – while this very explosiveness of Pollock’s canvases nudges one towards viewing the tank as itself wildly explosive (as opposed to defensive or keeping the peace).

In each of the cases presented through the blog, a similar collision between the 3D model and the painting style creates a two-way street of meaning in which the painting style says something about the model and the model says something about the painting style.

In regard to this point, Rafman writes:

A conversation is going on between the surface and the underlying structure. In this way, the clash of the cultural weight of a high modernist paintings and a mass produced vehicle is not simply another example of the blurring of the distinction between high and low culture.

*****

It’s often not immediately clear what the connections are leading towards, but this very wiggle-room in interpretation benefits the project as a whole by maintaining a certain ambiguity to each post.

For example, I’m not sure exactly what Lewitt Blue Whale or Morris Louis Penguin have to say about each of their respective collisions off of the top of my head, but in seeing the actual models, each case does make some sort of sense and part of the pleasure in the work is in thinking through why that sense may or may not exist (why is Sol LeWitt like a blue whale; why is a penguin like Morris Louis?)

Finally, when the blog is viewed as a whole, an interesting theme is demonstrated:

When viewed as digital images, canonical works from the history of 20th century painting are inevitably going to lose whatever phenomenological power they possess in the physical space of the museum.

A .jpeg of a De Kooning is not going to afford one the phenomenological “De Kooning effect” which one would experience in a traditional art space.

However, what does afford one a certain phenomenological effect on the Web is the way that, over time, it’s not the style of the famous paintings that serve as art, but Rafman’s performed exploration of them.

June 24th, 2010

Acapella, one of two videos by Guthrie Lonergan with that title (the other was discussed in the previous post), opens on a stock video clip depicting a direct point-of-view shot in which the camera smoothly banks through white clouds in an otherwise sublimely blue sky.

Almost immediately after this imagery appears onscreen, an a cappella version of the Oasis song “Wonderwall” emerges on the soundtrack and, then, almost immediately after that, an identical “Wonderwall” vocal track appears, creating a harmony.

The lead vocalist of Oasis, Liam Gallagher, in harmony with himself, sings:

Today is gonna be the day
(Today is gonna be the day)
That they’re gonna throw it back to you
(That they’re gonna throw it back to you)
By now you should’ve somehow
(By now you should’ve somehow)
Realized what you gotta do
(Realized what you gotta do)

*****

At about nine seconds into the video, a ray of sun peeks through the clouds and the video clip suddenly loops back to the beginning while the song continues normally.

The video clip then continues looping while the song continues playing.

There’s something blissful about it.

The shot is generic, but somehow beautiful in its simplicity and the harmony created from the a capella versions of “Wonderwall” only adds to the sense of this.

However, as one watches, one may wonder if it’s too blissful – after all, artists who work in a conceptual vein (as Lonergan does) often use aesthetic beauty ironically or to make a broader point about art.

So, one scans through the image, on the hunt for clues or a punchline.

But, there doesn’t seem to be any goofing going on here – it’s not like it’s all a big joke.

Eventually, though, the song ends and the viewer is left only with the endless silent looping of the video clip.

There’s an unsettling quality to just seeing the video clip without the song; it’s not “silent” as in a silent film, but rather “quiet” as in a person who could speak, but chooses not to.

At this point, one can either leave the work or follow it through this new phase.

Now, all that said, a strange sort of question pops up:

Is Acapella a narrative video with a beginning, a middle, and an end, or is it an infinite loop?

Is the piece done when the song finishes or does it just go on endlessly?

To put the question in practical terms, how would one show this in a gallery?

At the opening do you play it through with the song once and, then, for the duration of the exhibition just let the loop cycle through itself in silence or does the curator or gallery assistant just occasionally go over and start it up again based on either whims or an arbitrarily regulated schedule?

Perhaps that’s missing the point, though.

Maybe it only works as Web art in which the user is free to control their own personal experience of the work, viewing for as long as they choose, reloading as frequently as they choose.

June 23rd, 2010

Guthrie Lonergan created two videos composed solely of the a cappella vocal tracks of famous pop songs mashed-up with appropriated stock footage clips.

Both of these videos are titled Acapella.

In the first video, one views, to start, stock footage with burnt-in time code depicting an hourglass spinning on a pedestal in front of a blue background, which is itself probably designed to be used as a generic “bluescreen” in video postproduction.

The blue background in the clip, though, is creased and wrinkly which would make it difficult to use for a seamless bluescreen effect.

Also, the lighting is generally harsh, casting an entire half of the blue background in darkness, again defeating the point of bluescreen as an even, unchanging field of blue which can be easily keyed out in a single gesture in post-production.

Each of these qualities give one the impression that this is an amateur production, perhaps a single person hoping to sell cut-rate stock footage from their bedroom.

Following this introductory shot, the soundtrack opens with an a cappella rendering of the Police song “Message in a Bottle” as the view on the hourglass itself zooms in, focusing closer and closer on the sand dripping from the top of the hourglass to the bottom.

The viewer watches these sands of time drip away as Sting sings:

Just a castaway, an island at sea, oh
Another lonely day, with no here but me, oh
More loneliness than any man could bear
Rescue me before I fall into despair, oh

*****

It should be noted that as an a cappella version of “Message in a Bottle,” these lyrics become simultaneously more isolated and more rawly emotional than they would come across in the original song; and, furthermore, despite the seeming incongruity of the hourglass imagery and this raw vocal track, they begin to quickly make some sort of emotional sense together as they’re each sparsely produced and they each reference a certain threat of being alone in the world.

As the song continues, this hourglass imagery dissolves to a shot depicting a man (whose slicked back hairdo is visible in the bottom of the shot, incidentally) holding his hands above his head, demonstrating the idea of “growth” by placing his palms close together and, then, spreading them far apart over and over again.

At this point, the chorus of the song kicks in:

I’ll send an S.O.S. to the world
I’ll send an S.O.S. to the world
I hope that someone gets my
I hope that someone gets my
I hope that someone gets my message in a bottle, yeah…

*****

When the man’s hand motions are juxtaposed with these lyrics, the viewer can, then, almost read them as themselves an “S.O.S.” – a ritualistic signal to a distant viewer, asking to be saved (or at least acknowledged).

This becomes poignant when one considers that – again – this particular stock footage is amateurish and naïve – one more drop of water in the ocean of non-professional or semi-professional user content on the Web, one more person expressing themselves in an environment of endless amounts of other personal expressions.

This is the problem of trying to express oneself in what Lonergan has termed “The Big Database” in which even what would otherwise be “amazing” content is flattened out; expressions (any expression – the videographer’s, Lonergan’s, my own) are consumed and, then, almost instantaneously forgotten.

As such, anyone trying to get their ideas heard in Internet-land is a sort of castaway.

Related to this point, Sting sings:

Walked out this morning, don’t believe what I saw
Hundred billion bottles washed up on the shore
Seems I’m not alone in being alone

*****

What work like this video by Lonergan does, though, is start from the idea that everyone working on the Web is sending out their own S.O.S. and, by self-reflexively picturing that, a different lens and set of criteria for thinking about work in The Big Database might open up.

In Lonergan’s words:

[…] Something very real struggling beneath a heavy and ancient structure of corporate software defaults and cultural banality…

June 22nd, 2010

Chris Coy’s contribution to Contemporary Semantics Beta, an art show curated by Constant Dullaart at Arti et Amicitiae in Amsterdam, consists of two elements:

1. A pair of large, printed images hanging beside one another on the wall.

The first of these images depicts a straight-faced young man in a red t-shirt holding a completely blank, white rectangle vertically (as if it were a painting). The second depicts a group of enthusiastically smiling young people in business attire holding a similarly blank, white rectangle horizontally (as if it were a novelty-size check).

In both of these images, it seems as though the white rectangle should contain some sort of signage which would relate it to the rest of the given scenario, but it doesn’t.

As it turns out, these are appropriated stock photographs whose original intention is to provide either (1.) a clean, broadly cliché “stock” image of a person or group of people holding a generic sign which, for example, a corporate client could easily digitally insert their own chosen signage into the white space; or (2.) a visual equivalent of the phrase “blank slate” which could be used in the off-chance that a magazine or advertising campaign need communicate the idea of “blank slate” in a single potent image.

It’s not the artist who subtracts from the original image here, but the original image created by a stock image company which subtracts from itself; the artist merely points this phenomenon out.

2. The second element in the work is a large, completely blank, white rectangle which is placed on the gallery floor, leaning against the wall below the prints mentioned above.

This white rectangle functions the same way that the white rectangles in the stock photos do:

It is meant to be an open space for something that another person could insert; in this case an artwork.

Coy knows that the installation will survive as a digital photograph. The white rectangle completes a loop – from the mutable digital image on the computer, to the art space, and back again.