Posts Tagged ‘simulation’

Monday, July 5th, 2010

AfterSherrieLevine.com is a website by Michael Mandiberg.

It consists of scanned versions of Sherrie Levine’s After Walker Evans photographs (which themselves were appropriated versions of “original” Walker Evans’ photographs) as well as a section of texts, including a statement by Mandiberg, and a series of appropriated texts written by or involving Levine.

The titles of the individual photographs refer to their url (e.g., AfterSherrieLevine.com/1.jpg).

In each one of these photographs, one views, at first glance, a black & white, Great Depression-era documentation of either a figure, a group of figures, an architectural detail, or a barren landscape in a rural, economically-distressed area.

These images were initially created by Walker Evans and received attention for providing documentary evidence of the way in which the Great Depression impacts “the common man” as well as creating a myth around the figure of Evans as a roving, Whitman-esque bard of the photographic medium.

However, in the context of Mandiberg’s website – aftersherrielevine.com – one views another layer to these photographs, consisting of Levine’s intervention into them.

As photographs of photographs taken by Levine, their value resides less as the documentation of poverty or as a sign of the mythology surrounding Evans and more as empty simulations of these qualities.

In the perceived wake of Modernism, the heroic potential of autonomous artists or autonomous works of art was challenged as artists such as Levine sought to demonstrate the impotence of these ideas in the wake of the massive increase in social image consumption due to technological reproduction.

She writes:

The world is filled to suffocating. Man has placed his token on every stone. Every word, every image, is leased and mortgaged. We know that a picture is but a space in which a variety of images, none of them original, bend and clash.

*****

Photographs which are framed as “of photographs,” it is thought, demonstrate this very condition of an “image world” and, as such, contain no illusionary cult value in and of themselves; on the contrary, they demonstrate the negation of this value.

Now, of course, Levine’s re-photographs are not purely theoretical objects; they exist in major museum collections and are widely exhibited, thus, complicating any claim to Levine’s negation of the idea of the “artist as genius” or of the original work of art.

And this is where Mandiberg’s intervention into Levine’s work comes in.

By scanning the photographs from the same Walker Evans book which Levine herself used, uploading them to the Internet and marking them as “After Sherrie Levine,” Mandiberg demonstrates that the very self-mythologizing and cult-value which Levine ostensibly critiques is, in fact, highly present in her own work.

Though her work was a critique of the authority of the hero-artist as produced by art history, this critique is arguably as well known in contemporary art discourse as Evans’ original work.

As art discourse paralleled the accomplishments of postmodern artists, these artists and their works paradoxically become art historical landmarks

It should be said, though, that Mandiberg’s insight here was not lost on Levine herself.

Several years after the production and exhibition of her After Walker Evans series, Levine suggests in an interview with Jeanne Siegel (which Mandiberg turns into a one-act play available to read on aftersherrie-levine.com) that her own thinking about the work is transformed.

She claims:

In the beginning, there was a lot of talk about the denial in the work and I certainly corroborated in that reading, but now it’s more interesting for me to think about it as an exploration of the notion of authorship. We do believe that there are such things as authorship and ownership. But I think at different times we interpret these words differently. It’s the dialectical nature of these terms that now interests me.

*****

This dialectic of critique and confirmation is further developed in Mandiberg’s project as he includes with each of the high resolution images in the project a printable “certificate of authenticity” which is to be signed by the person who printed it out.

This gesture allows Mandiberg to acknowledge his own images’ potential for cult-value while also distancing this value from economics as the person viewing the work is free to print out and “officially” certify it by their own hand.

By versioning Levine’s work on the Internet and self-reflexively accounting for the fact that his own critique is itself subject to objectification and fetishization, Mandiberg’s project expands the picture drawn by Levine – one not of a struggling farmer, but rather of the process of image dissemination.

One views here a version of a version of a work of photography which is itself a version of another work (say, of portraiture or landscape in 19th century painting) and one views this version not as an endgame, but rather as one more notch in a chain of versions extending into the past and the future.

Wednesday, May 19th, 2010

No Fun by Eva and Franco Mattes (aka 0100101110101101.org) is an approximately sixteen minute video depicting a diptych of video images.

In the video to the right of the diptych, one views a young man who has (it appears) hung himself to death.

In the video to the left of the diptych, one views a continually changing series of random computer users who are responding to the sight of this hanging man.

More specifically, the video is a documentation of the Chatroulette interface in which one of the artists (Franco Mattes) performs the role of the hanging man and leaves it up to the algorithms of Chatroulette (and the pool of Chatroulette users online at the time) to generate the bulk of the video’s subsequent content.

The first thing to note is that one’s focus through the duration of the video is nudged further away from the video of the hanging man and closer towards the video of users’ varied reactions to the sight of the hanging man.

What one takes away is the picture of a virtual public responding to the possibility of a real suicide.

In most cases, a legible pattern forms in which, first of all, a shock occurs where the user confronts the image of the suicide and exhibits a strong reaction.

The sight of a suicide online or off is obviously going to be unsettling, but, there’s something about placing a suicide in this context which is unsettling in a very particular way.

For example, the hanging man here is “live” in the sense that their virtual persona is functioning, but the user (the actual hanging man, himself) is “dead” in the sense that his biological body is no longer functioning.

So, can one really say that he’s definitely not there?

(Like a ghost, his presence in the bedroom is palpable.)

But, can one really say that he is there?

(Of course not, he’s dead.)

So, one asks one’s self:

Is a dead body the same thing as the real person?

And, then:

Is the online persona of a person representing themselves as their own dead body the same thing as the person?

Furthermore, the body here is suspended in the air – both floating, free from the laws of gravity and falling, on the precipice of physical collapse, which only adds to this confusion regarding its location.

After this initial shock effect, then, a range of reactions occur from apathy, to pondering, to sexual excitement, to denial, to the need to take a picture of the screen with a digital camera, to amusement, to vicious insulting, to hilarity, to confusion, and, in one case, to calling the police.

Some people assume it’s a joke, some people think it might be real, and most people aren’t quite sure.

Within this range of reactions, though, there is one underlying theme which remains as constant as the presence of the hanging man himself:

The question:

Is this real?

That is to say, first of all, is this really a dead body or is it rather a clever fakery perpetrated by, say, a performance artist?

And, second of all, is this real, as in is this the sort of real human situation wherein I – as a real human being – am ethically called upon to really act (whether it’s real or whether it’s fake)?

That question is by far and away the most common theme brought up by the users throughout the video’s runtime.

Is this real?

NOTE: This post might be read in conjunction with the essay “A Rape in Cyberspace; or How an Evil Clown, a Hatian Trickster Sprit, Two Wizards, and a Cast of Dozens Turned a Database into a Society” by Julian Dibbel (1993)