March 10th, 2010

10 Seconds to Each Point, a work of time-based Web browser art by Damon Zucconi, describes 10 seconds in the Web browser.

At first glance, though, one doesn’t view the time of these 10 seconds, but rather, the movement through space of a small red orb with a white center – perhaps the “eye” of the Hal 9000 computer? – as it linearly bounces through and glides along the edges and intersections of a rectangular black plane.

One quickly realizes that the speed of the ball as it bounces between the walls, though, is not premised on physics (as in, say, Pong), but rather a uniform amount of time: 10 seconds.

The title of the work nudges you to this.

10 Seconds to Each Point.

That’s what it says.

So one wonders:

Is it really ten seconds to each point?

Let’s count.

“1 second”

“2 seconds”

“3 seconds”

“4 seconds”

“5 seconds”

“6 seconds”

“7 seconds”

“8 seconds”

“9 seconds”

“10 seconds”

(pop)

“1 second”

“2 seconds”

“3 seconds”

“4 seconds”

“5 seconds”

“6 seconds”

“7 seconds”

“8 seconds”

“9 seconds”

“10 seconds”

(pop)

“1 second”

“2 seconds”

“3 seconds”

“4 seconds”

“5 seconds”

“6 seconds”

“7 seconds”

“8 seconds”

“9 seconds”

“10 seconds”

(pop)

“1 second”

“2 seconds”

“3 seconds”

“4 seconds”

“5 seconds”

“6 seconds”

“7 seconds”

“8 seconds”

“9 seconds”

“10 seconds”

(pop)

Every time the orb “pops” – dictated by the time unit of ten seconds – one feels a pleasurable violation.

Pop.

Again, again, again, again.

(pop)

(pop)

(pop)

(pop)

It’s the rhythm one responds to.

And as one feels this pleasure, one begins to makes a picture of it.

10 seconds.

March 3rd, 2010

Watching feature length movies shows one “the two hours,” “the hour-and-a-half,” and “the three hours” and if one views enough feature length movies one begins to develop a picture in their own mind(s) regarding these lengths of time. “This is what two hours feels like.”

Thus, when a feature length movie is successful it perfectly corresponds with the picture in one’s own mind of “the two hours,” “the hour and a half,” or the “the three hours.”

(That is to say, it finishes at the same you do.)

But what about other lengths of time?

Well, television figured out that we could be trained to picture “the hour,” “the half-hour,” and “the thirty seconds” and it began to regulate these particular time-units vigorously.

Thus, the joy of good television is the spasm of correspondence between the episode or commercial’s account of “the hour,” “the half-hour,” or “the thirty seconds” and one’s own trained picture of “the hour,” “the half-hour,” or “the thirty-seconds.”

When one downloads an entire season of Mad Men, for instance, one begins to get off less on the content of the individual episodes and more on the rhythm of the individual episodes in succession as each one fills in “the 48 minutes” again and again and again and again as versions on a theme.

What time, though, does the digital network picture?

On the one hand, everything’s gotten shorter:

Blog posts are short, videos are short, news articles are headlines.

However, on the other hand, everything’s gotten longer.

One blog post is merely a version on a theme developed in an ongoing performance inhabiting “the several months and years.”

Does the digital network, then, polarize one’s desires for time – make you crave for both the instantaneous and the epic?

Make it schizophrenic?

March 2nd, 2010

50 50 by Oliver Laric is a version of the 50 Cent track In Da Club composed of 50 other versions of the song culled from YouTube user videos. In each of the videos, a user (or users) performs a homemade karaoke performance of a pop song in front of a home video camera or webcam.

Laric cuts these versions together to create a single, seamless performance of the track which has less to say about In Da Club and more to say about the fact that the world of images in 2007 – the year the video was initially uploaded – is composed of versions of In Da Club as much as it is composed of the original track.

When one searches for a pop song on YouTube, more often than not one will find versions of the track produced by rank-and-file YouTube users as opposed to an “original” version.

And if one does find an “original” version of the song, it will still be versioned anyway through the video’s visual component – say a slide show of thematically relevant imagery or a static screen of text and graphic elements advertising whatever it is that the user sells.

This ecology of versions is what 50 50 shows me.

March 1st, 2010

Showreel is a video by Harm van den Dorpel.

He uses an intensified Ken Burns slide show tool to collage found images and screen captures he collected along with a handful of artist friends – Charles Broskoski, Constant Dullaart, Martijn Hendriks, Pascual Sisto, and Ola Vasiljeva.

There are three automatic functions that he uses in the editing process:

1. A slow dissolve into and out of a palimpsest of three to four (or more) image layers composed entirely of imagery appropriated from digital image archives.

2. A slow lateral movement over the majority of these image layers in both varying directions as well as varying rates of speed.

3. A slow zoom both into as well as out of approximately half of these image layers.

There are a lot of recognizable images, but generally it is abstract.

These layered, abstracted images function as an allegory of the time in which the image sharing took place.

It was not one event causing another event like a cue ball hitting an 8 ball into a corner pocket.

It was an overlapping, networked series of events.

It is a picture of shared time.

February 27th, 2010

Parisian Love is a television commercial created by Google.

Visually, the entire ad takes place in either the Google search field or in a series of Google search result fields.

One views the protagonist, an anonymous computer user, manipulating a cursor and pointer, searching his way through time – from, for example, “study abroad paris france” to “impress a french girl” to “long distance relationship advice” to “churches in paris” to “how to assemble a crib.”

Underscoring this narrative is a driving piano anthem collaged with sound effects such as an airplane taking off, a “How to Learn French” tape, church bells, and, finally, a baby laughing.

In each search, a dramatic tension rises as the user types in her queries word by word, performing the act of searching.

It begins when the user types in the word “study.”

Before typing in another word, however, Google instantaneously supplies him with a plethora of likely options such as “study island,” “study abroad,” “study Spanish,” “study skills.”

So, study what?

“study abroad”

Again, Google spits out an instantaneous list of “study abroad” options.

We’ve got “study abroad scholarships,” “study abroad programs,” “study abroad italy,” “study abroad australia.”

So, study abroad where?

“study abroad paris france.”

Is this what you were searching for?

It is.

Search it.

Google does so and the user moves his pointer around the first two search results:

1. “Study Abroad in France, Search Study Abroad Programs in France”

Or

2. “Study abroad programs in Paris, France – Study French in France – CEA.”

We cut in close as the protagonist is forced to choose between the two options.

Which will it be?

He’s unconventional, so he goes with the second one instead of the first.

The sound of an airplane taking off appears as the piano changes key and we jump forward in time as the user searches for “cafes near the louve.”

A list of search results appears along with a question posed by Google:

“Did you mean: cafes near the louvre”

And so on and so on and so on and so on and so on until we are faced with a blinking cursor on a blank text field as the user spells out the query:

“how…”

“to…”

“assemble a crib”

Google it.

The next thing one views is the slogan – “Search on.” – (an updating of Nike’s “Just Do It”) as it cuts in over the sound of a baby laughing.

On the one hand, the ad shows us that our lives can be marked by Google searches.

But, on the other hand, on a perhaps deeper level, it shows one that life can be marked by endless searching, never doing it, but working towards it and changing it as one grows and learns.

As the user enters search queries, one views less the drama of action (just do it), and more the drama of evolution (search on).

February 26th, 2010

Untitled (The Birds without the birds) by Martijn Hendriks is an ongoing performance in which Hendriks digitally removes every image of a bird from every frame of the film The Birds.

By taking the birds out of the film, Hendriks suggests that terror is psychological.

Terror is Tippy Hedren – the icy blonde with everything in control – being mercilessly stalked by her own fear of losing this control.

A key to the project is that Hendriks digital elimination of the birds is not seamless, but rather highly present. There are sort of digital scars that foreground the fact that something has been taken out.

Also, he didn’t remove the birds from a single frame of the film (which he could accomplish in a day), but rather performs his removal of the birds from every frame of the film in which a bird appears – a performance he has been continually working through since 2007.

He writes:

[…] I’ve realized that I like this performative dimension best when it introduces a kind of questionable or unproductive element, so that I really need to believe in something to go through with it. Making an art work is also about believing in something enough to follow it through, to stick with it even when that something lacks all credibility or value.

*****

If the work was a one-liner dashed off quickly or with a tool that did it automatically, it would be less meaningful and I wouldn’t want to follow it.

But I do find it an idea worth following because of this performative element and the sheer, absurd labor of it all.

It’s the time implied in the work that makes it beautiful.

February 25th, 2010

Painting (with mouse pad) is a sculpture by Harm van den Dorpel consisting of:

1. A framed and matted print of an abstract digital painting (found by Van den Dorpel on the Internet) leaning against a white art gallery wall.

2. A vertically-inverted mouse pad depicting a cliche Chinese landscape painting resting on the top right edge of the painting’s frame.

When combined, the painting and the fan don’t seem to add up to anything. Van den Dorpel has talked about wanting to create images and image combinations that don’t mean anything – that create a certain neutrality. This sounds absurdly simple, but, in fact, it’s difficult. In an image-saturated world, almost every image ends up carrying some clear message or point or symbolic weight. In this work, though, the combination of the images ends up creating a double negative, an unsettling feeling of meaninglessness. The more the viewer tries to create some sort of connection, the more they get trapped in the middle of the work.

February 24th, 2010

From More Than Human (1953) by Theodore Sturgeon:

It was quiet in the glass room.

For a long time the only sound was Gerry’s difficult breathing. Suddenly even this stopped, as something happened, something – spoke.

It came again.

Welcome.

The voice was a silent one. And here, another, silent too, but another for all that. It’s the new one. Welcome child!

Still another: Well, well, well! We thought you’d never make it.

He had to. There hasn’t been a new one for so long…

Gerry clapped his hands to his mouth. His eyes bulged. Through his mind came a hush of welcoming music. There was warmth and laughter and wisdom. There were introductions; for each voice there was a discrete personality, a comprehensible sense of something like stature or rank, and an accurate locus, a sense of physical position. Yet, in terms of amplitude, there was no difference in the voices. They were all here, or, at least, all equally near.

There was happy and fearless communication, fearlessly shared with Gerry – cross-currents of humor, of pleasure, of reciprocal thought and mutual achievement. And through and through, welcome, welcome.

They were young, they were new, all of them, though not as new and as young as Gerry. Their youth was in the drive and resilience of their thinking. Although some gave memories old in human terms, each entity had lived briefly in terms of immortality and they were all immortal.

February 23rd, 2010

The problem with Shutter Island, according to the film critic A.O. Scott, is that it tricks its audience into following a lot of leads and theories about what might be happening on Shutter Island, only to reveal that these leads are false – misdirections on the way to the film’s ultimate reveal – none of it matters – it’s all delusional.

For Scott, this bitter pill is a betrayal on the part of the film’s director, Martin Scorsese, ultimately declaring his vision “closed, airless systems, illuminated with flashes of virtuosity but with no particular heat, conviction or purpose.”

The reveal at the end of the film is, it should be said, very bitter.

There is no discovery of the missing girl.

There never was a missing girl.

Instead, we learn, the entire plot is a series of wacky ravings orchestrated by a man who did a terrible, violent thing and doesn’t want to come to terms with this terrible, violent thing.

He creates an elaborate fantasy in which he’s never been a violent man and if he can just figure out the mystery of the missing girl, he’ll get off of Shutter Island and ride into the sunset – a Hollywood happy ending.

The film, though, is not so much a closed, airless system as it is an open door to a more interesting question regarding the reasons we like the happy endings of Hollywood in the first place.

At the end, the protagonist is sitting on the steps of the hospital ward following a harrowing scene in which he “wakes up,” coming to terms with his own condition.

The doctors are skeptical, though, because he’s had flashes of insight into his violent past before and he always ends up regressing back to the elaborate fantasy world of good guys, bad guys, and happy endings.

This time is no different; the protagonist is right back in the thick of his private narrative.

The doctors are disappointed. But, in a great film moment, the protagonist turns back to his doctor and asks (almost winking):

Would you rather die a good man or live as a monster?

*****

In the tradition of The Man Who Shot Liberty Valance, Chinatown and Mulholland Drive, it’s a real question raised by a Hollywood filmmaker about the making of Hollywood movies.

Is it better for Hollywood to die a good place or live as a monstrous one?

Perhaps this question is its own answer.

February 20th, 2010

Charles Broskoski paints on a computer.

However, he understands that by employing digitally automated “painterly” tools on a computer, he re-orients the launching-off point for a consideration of these works.

In the current design of Broskoski’s personal website, the artist displays his most recent painting – in this case, a layering of long, wide, generally vertical “brushstrokes” in the airy style of the late de Kooning into the form of a primordial “ball” – a locus of energy, both budding and dying, aggressive and nervous, which calls to mind Philip Guston’s early abstractions (as well as a muddied take on the reds, greens, blues and blacks from Guston’s palette in these abstractions).

The bottom edges of this “ball” seem to “put the brakes on” in an act of inertia, curling in against a threat of pure formlessness.

And, at the top, the brushstrokes seem to be shooting upward (as in transcendence), but – in a reversal of the physics occurring at the bottom – suffer a smooshing down (as in gravity).

The result is a stormy mass of energy simultaneously expanding away from its self and contracting into its self.

It has a kick.

But – as a painting – it also lacks a kick.

The painting is created on a computer with a mouse and a suite of digital “effects” rather than paint and canvas.

Also, it looks really nice, but it’s just one of the thousands of images that hit my eye through the light of a computer screen while I’m online.

So, where does this leave one?

A clue may be found in the caption to the work (the title to the work?) – a sort of clock reading “7 days ago…”

“7 days ago…” refers to the amount of time past since Broskoski uploaded the painting to his site.

Yesterday it read “6 days ago…”

The day before “5 days ago…”

Tomorrow it will read “8 days ago…” or perhaps “1 week ago…”

And so on until Broskoski uploads another work, thus resetting the clock.

What this counter adds to the work is a whole new type of meaning.

Like Josh Smith, Broskoski and artists such as Harm van den Dorpel are re-examining the possibility of a certain sincerity in painterly expression, but doing so not in the individual painting (well, not primarily in the individual painting), but as a performance – in time.

Broskoski is struggling with how to reconcile the tradition of painting with the computer.

As one returns to the site again and again and again and again, watching him upload new work, trying things out, performing his creation, one begins to see it.

It turns out that what the computer shows me is not space, but time; not the digital painting, but digital painting.